Nathan TubbApr 23, 20212 minMy Project 23: First Developer Playthroughs!It's finally gotten to the point where I can start attempting to play the game from start to finish, yay. And so now starts the gruelling...
Nathan TubbApr 23, 20211 minMy Project 22: Major Unity Build ErrorI have recently encountered a very frustrating issue within Unity's build system that prevents me from creating a built version of the...
Nathan TubbApr 23, 20211 minMy Project 21: Quick Move and Auto PlaceThroughout testing I began to get fed up with looting bodies and having to individually drag items one by one into my inventory or...
Nathan TubbApr 23, 20211 minMy Project 20: UI UpdateRecently I have given the inventory UI a small update as I felt it just looked out of place. Whilst the changes I have made are fairly...
Nathan TubbApr 23, 20211 minMy Project 19: Cutscenes To better guide the player and make them aware of the change in objectives, I have implemented two cutscenes that show give some...
Nathan TubbApr 23, 20211 minMy Project 18: SettingsWhilst not a focus of my project, I still wanted to allow players to customise features that they would commonly expect to be able to...
Nathan TubbApr 23, 20212 minMy Project 17: Iron Golem/Final BossThe final challenge for the game, bringing together all the skills and features used throughout the game. It is the product of several...
Nathan TubbApr 22, 20211 minMy Project 16: Screen DamageOne thing that is common in many first person games is screen damage, it helps to immerse the player into their current state. To save...
Nathan TubbApr 22, 20212 minMy Project 15: Tutorial Scene Throughout development, I began to realise that there were several systems and features that players would not be able to just pick up...
Nathan TubbApr 22, 20211 minMy Project 14: Respawn SystemWith the number of Zombies that inhabit the arena and the giant Iron Golem that needs to be killed at the end of the game, some players...